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Yoshi smash ultimate frame data
Yoshi smash ultimate frame data




yoshi smash ultimate frame data yoshi smash ultimate frame data

Yoshis fsmash range got nerfed and the invincible nose is about the same It's probably the same + Ending lag is identical to Smash 4 But it's a very precise input but it's very important to do dsmashes out of jab1. Short Hop Dair has 17 frames of landing lag.įtilt can work as well. Yoshis Armor is now frame 1-44, you don't have armor while falling anymore and this was the best use for it.ĭthrow Upair is not true with correct DI. You could fall after your double jump and tank hits and retaliate with an aerial while falling. In my opinion, heavy armor got heavily nerfed. And you don't tank a 180% fsmash and receive no knockback. This could get you killed at higher percent because you're not flying anywhere and then fall to your death. I wouldn't necessarily say Yoshis heavy armor got buffed.






Yoshi smash ultimate frame data